Difference between revisions of "AxiDraw"

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* [https://github.com/inconvergent/axidraw-xy AxiDraw-xy] Python code for running AxiDraw via the cncserver API
 
* [https://github.com/inconvergent/axidraw-xy AxiDraw-xy] Python code for running AxiDraw via the cncserver API
 
* [https://github.com/koblin/AxiDrawProcessing2 AxiDrawProcessing2] - Simple demo of control from within Processing  
 
* [https://github.com/koblin/AxiDrawProcessing2 AxiDrawProcessing2] - Simple demo of control from within Processing  
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* [https://github.com/ertdfgcvb/Genau Genau] A Processing boilerplate for AxiDraw
 
* [https://bitbucket.org/brendandawes/axidrawbasic AxiDraw and Processing Example] - for running AxiDraw via the cncserver API
 
* [https://bitbucket.org/brendandawes/axidrawbasic AxiDraw and Processing Example] - for running AxiDraw via the cncserver API
  

Revision as of 11:51, 6 September 2017

This page is the central documentation site for AxiDraw from Evil Mad Scientist.


Introduction to the AxiDraw


Getting started with AxiDraw: Essential documentation


Tutorials

Getting started with Inkscape:


Advanced topics and tips

General Usage


Typography and Handwriting-like fonts


Advanced design topics

Software


Example files


Hardware


For Developers

  • GitHub Project, where AxiDraw software is hosted
  • AxiDraw-Processing: Examples for driving the AxiDraw from within Processing
  • robopaint repository at github. RoboPaint is a stand-alone, Javascript-based application for driving art robots.
  • The "CNCserver" API, installed with and implemented by RoboPaint.
  • The higher-level "RoboPaint" API, installed with and implemented by RoboPaint.
  • EBB Commands documentation, for the EiBotBoard that powers the AxiDraw
  • A "stand-alone" CLI version of our python-based AxiDraw control software is now available in private beta for AxiDraw users. Please contact us if you would like to participate.


Third-party software to drive AxiDraw:


Additional resources of interest to developers

  • ln, "The 3D Line Art Engine" is a vector-based 3D renderer written in Go. It is used to produce 2D vector graphics depicting 3D scenes.


Support Resources

Places for questions, answers, and sharing experiences:


Additional support resources: